The State of Play

What’s been happening at Dreamscape Design? You might be forgiven for thinking, “Not much.” Those of you following my progress on various social media will be aware that Real Life has been taking a more-than-usual level of interest in my indie publishing efforts for years now, beginning with an unwanted and life-changing promotion right in the middle of the BLUEHOLME™ Journeymanne Rules Kickstarter, escalating with an earlier-than-planned relocation to escape the authoritarian crackdown in Hong Kong, oh, and look, here comes Covid! There have been many challenges since – house buying, renovation, injury, blah, blah, blah – some of which were overcome and some of which are here to stay.

Forgive the lengthy preamble, but I thought it was time to set things down in one place as things are finally beginning to settle down and activity here at the Dreamscape Demense shows signs of picking up. Obviously the top priority is finishing off the Blueholme Brochure before moving on to the long list of BLUEHOLME™ and BLUEHACK™ adventures and supplements, and the AEON:engine™.

The long and short of it is, Dreamscape Design has not gone away nor is it in danger of doing so, but it remains and will remain a one-man band, so things will happen when they happen. At least now I can see that they will happen at some point.