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Work in progress. The last bit of work on The Necropolis of Nuromen. Camlann Castle has changed a bit since you last saw it – while I was quite happy with the Camlann Market map, it was simply just too medieval.

The Known World of BLUEHOLME™, like the implied setting of OD&D, is simply not that safe or civilised so such unfortified villages as the one in my previous maps are just not feasible in such an outpost of The Realm, surrounded by The Wilderness and with purple worms everywhere just under the surface in The Underworld.

Also, because The Realm is a bastion of Law, layouts tend to be rather geometric rather than following natural contours or other features. Woman and Man imposing their will on Wilderness, that sort of thing.